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Old Sep 09, 2010, 09:53 AM // 09:53   #61
Desert Nomad
 
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Other games (DDO, for one) have an automatic disconnection system for inactive players.

Implementing such a thing in GW would be easier, since there's a clear distinction between outposts and istances. People could still be afk all day while in outposts if they want to.

Just implement so that it disconnects inactive players:

- when in istances AND
- when the party is made of more than one human

Also there goes afk dungeon/mission running. I don't think I'll ever miss it.

Last edited by Gill Halendt; Sep 09, 2010 at 09:56 AM // 09:56..
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Old Sep 09, 2010, 10:25 PM // 22:25   #62
Furnace Stoker
 
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Happened to me too. I feel 4 U OP
Cutscene would rly solve the issue.
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